assignments
OBJECT CLOUDS - Introduciton to 3D, parametric/primitive objects, manipulation, lighting and rendering.
Polygon modeling - polygon modeling and manipulation with mesh components.
Complexity of forms - complex tech object - modeling with splines and generators
complexity of forms - sketches
procedural modeling - modeling with MoGraph, deformers, cloners, effectors, generators, and fields.
collage - modeling with the asset browser and other sources.
3D AnimATION-SIMULATIONS - motion control, keyframe animation, procedural animations, and simulations.